Collaborative Digital Storytelling through Sharing Tool in Second Life®
Hyungsung Park

Abstract
Interactive technologies based on the Internet provide opportunities to create rich learning environments that actively engage students in teaching and learning processes.The purpose of this study is to offer a practical application case of collaborative digital storytelling in virtual reality. Virtual reality, such as Second Life, offers many benefits for expanding learners’ experiences and limited human capacity via virtual reality learning and improving valuable interaction skills in education. Through these practices, teachers and learners may have improved learning experiences based on the open-ended learning environment via new media such as virtual reality.

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